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Why the MSX1 sprites takes 2KB instead of only 1KB? MSX

Why the MSX1 sprites takes 2KB instead of only 1KB?
The MSX1 graphics chip (TMS 9918) supports up to 32 16x16 1-bit sprites. This would take 16x16x32x1/8=1024 bytes for the sprite bitmaps. But in the...
#MSX #RetroComputing #8bit #Retro #Tech

Fuente original: www.reddit.com

Publicado: 30/11/2025 00:48