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Why the MSX1 sprites takes 2KB instead of only 1KB?
MSX
The MSX1 graphics chip (TMS 9918) supports up to 32 16x16 1-bit sprites. This would take 16x16x32x1/8=1024 bytes for the sprite bitmaps. But in the...
#MSX #RetroComputing #8bit #Retro #Tech
Fuente original:
www.reddit.com
Publicado:
30/11/2025 00:48